Computer games as a sport took shape about twenty years ago. The first e-sports championships were held in the late 90s. Today, millions of players and fans are watching the competition, prize pools reach tens of millions of dollars, and more and more countries are officially recognizing betting on esports.

Betting on computer games only partially coincides with betting on classic sports competitions. Consider the most common eSports markets.

Exodus. Most games end with the victory of one of the participants. In some cases, a tie is allowed.
The outcome of the first round or first card.
First Blood – a bet on the team that first kills one of the opponent’s characters.
Total Kills – The number of kills committed in one battle, one round, or on a single map.
Individual Kill Total – The number of kills committed by one team.
The first 5-10-15-20 kills – a bet on the team that first reaches the specified number.
Total Time – The duration of a round or match.
Total Cards – The number of cards that will be played in one match.
The number of rounds in one match. For example, if a game goes up to three wins, the possible number of rounds is 3, 4, and 5.
The outcome of the rounds (cards)
Going further or winning the championship
Special types of bets designed for a specific sports discipline are also possible. For example, a unique bet on StarCraft 2 is the first attack, the construction of a certain building, etc.

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